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Product details
File Size: 74506 KB
Print Length: 697 pages
Simultaneous Device Usage: Up to 4 simultaneous devices, per publisher limits
Publisher: A K Peters/CRC Press; 4 edition (September 27, 2017)
Publication Date: September 27, 2017
Sold by: Amazon Digital Services LLC
Language: English
ASIN: B075Z5Z281
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I am an experienced 3D modeler who has tried a number of times to learn Blender without success. In part, this may be due to the variety of 3D modeling programs I have used over the years: SolidWorks, TrueSpace, ArchiCAD, Revit, SoftPlan, Rhino 3D, and SketchUp. Blender is quite different from all of these programs. "The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fourth Edition" is lavishly illustrated and assumes you know nothing about 3D modeling or Blender. I have found it invaluable as I make a new effort to learn this challenging program. As I write this review, a new, and hopefully easier to learn, version of Blender is scheduled for release in just a few months. "The Complete Guide to Blender Graphics: Computer Modeling & Animation" is based on version 2.79 that is still the main version in wide use. The book breaks learning Blender down into simple steps where each feature of the program is explained in just a handful of pages each. As a person who has used a variety of methods to learn 3D modeling programs: books, videos, and in-person classes, I highly recommend "The Complete Guide to Blender Graphics: Computer Modeling & Animation" for anyone interested in learning Blender.
Pure printing quality of images and fonts, but this is not main problem. I am still reading first chapter but I badly surprised about a lot of stupid mistakes which must be fixed in 2th edition of book but still here in 4th edition: like wrong left/right mouse button, Alt/Shift modifier, canceling some action by indirect way, so kind of strange. Seems "4th editions" is only to mark that is like "up to date" and not old but truth is that text looks likes directly form 1th edition. There is no even chapter names on every page, it is very inconvenient for navigation, and I cannot understand how it can be in 4th edition. Now I've realized that I had to choose other book, I just was attracted by colour print, broad coverage and 4th editions (thought all mistakes already fixed) but print not good, 4th edition is a joke and broad coverage already doesn't matter if it fails on first steps. Usually I write directly to publisher or writer about mistakes but in this case looks like they absolutely don't care.
Exactly what I was looking for.
This book gave me a deeper understanding on using blender. This book did the job that the online video tutorials could not do. Well worth the investment!!!
The reference. Well Done. Must Have. "nuff said.
So others are aware, this is kind of a preliminary review as I'm only 40 pages into the book; but so far as I'm concerned, John has done an excellent job of not just creating the de facto printed user manual for Blender but also one that includes many hints and tips that can set you on the path to becoming an expert Blender user. If, like me, you find jumping from one video tutorial to the next to be a somewhat discombobulating experience, here's the answer to your prayers. You certainly won't find a better illustrated book on the subject matter. If you're new to Blender (and maybe even if you're not) and you're serious about learning Blender, don't hesitate to buy this book. It's the perfect companion to Blender itself.
Good learning Blender book.
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